Now will convert both of these objects into blocks.
So for converting into block you can select this create block tool.
And now let's give it a name so I'll name it as window 5 inches.
Now click on this pic point and specify a pic point which will be this point the midpoint of the top
line.
Now select objects and select all of these objects and press enter.
Also here I'll make sure that this detrained your button is checked because I don't want this attribute
to be at this place.
I wanted to be removed and I'll keep all these values at the default and unchecked scale uniformly unchecked
and allow exploding checked.
Now click on OK and we don't have that geometry any more but we have it's copy here in this insert So
we have it added.
Let's repeat the process for this second geometry as well.
So I'll go to this create block and give it a name.
So let's name it as window 10 inches.
Now you can pick points and click on this point.
Now select objects.
Select all of these objects and now click on OK so we have both of these blocks added here.
The dim and the mean are the five inches and 10 inches block.
Now we'll insert both of those in this and drawing and we have two different wall thicknesses.
The first one here the interior walls are 5 inches and the exterior are of 10 inches.
Now in order to add the windows I'll call this insert and also the 5 inches BLOCK Have you have this
blog let's insert it at this point.
And as soon as you answered that blog you'll notice this added attribute window.
So that's the difference between a normal blog and a blog which has attributes.
And here we have the prompt and two window size and the default values which we can change.
So now we need to enter the size of this window which will enter as the vote by land.
So let's after five inches by 4 feet.
So that's the dimension of this window.
OK.
And we have that value here.
Now let's repeat the process for another window here.
So you can insert select the five inches window and this time and select this point.
And now once again change its value.
So I'll type five inches by three feet and click on OK.
So in this way the single block can be used to enter different values using attributes.
Similarly you can insert the second block also.
So as select this 10 inches window and insert some there here and once again I'll enter the value so
I'll type 10 inches by four feet.
And now.
OK.
And here we have it in a similar way.
You can add as many windows as you want in this drawing and there will be added with their respective
attribute values.
Now in this case if you don't want the attributes to be visible in the drawing you can simply hide their
visibility using this block panels to expand the block panel.
And here on the expanded block panel you'll see the attribute visibility options.
So here we have an option of hiding the attributes.
So select hide all attributes and all of the attributes will be hidden.
They are still present in the drawing and you can bring them back simply by going to their respective
options so you can select the routine attribute display and they'll be brought back to the drawing in
the previous review I have already mentioned that when you explored a block it will return back to its
respective geometries.
Now if you explored a block containing attribute it will explode but it will return back to its ordinary
bag of values.
For example here we have this window.
Let's explore that and to explore it and select X as the command.
Press enter.
Now select the object and press enter again.
And now here the attribute value changed and it's now showing the default bag value which was dim and
that was the original condition of the block before we converted it into a simple block.
Now we have this attribute and also the simple geometries.
But if you want to retain the attribute information even after exploding the blocks then you can use
burst Xpress tool or the burst command.
So instead of exploring it select burst press enter and select the block and press enter again.
So in this case also the block has been exploded.
You can see their respective geometries but the attribute definition of the attribute value has been
retained.
In this case and this is no longer an attribute value.
This is simply a text.
So this was all about creating simple attributes and inserting them in a drawing.