In this field you will learn about one of the very important concepts of Leo which is setting the skill
and understanding the skills in the world is quite important.
So here we have this A3 size out.
And here we have this floor plan layout active.
Also we have this layout too and lay out three now in all of these lay out E-3 vapourize has been activated.
Now I'll go to this floor plan layout and now go to this lay out map and then make a new viewport here.
So go to this reporter panel select the dropdown select rectangular.
Now at this point and I'll drag it and I'll add it up to this point.
OK so here we have it.
Now we don't know the scale of the objects here.
We don't know the size here.
So the first thing that I'll do is simply look inside and I'll zoom into this area and I'll try to fit
it this floorplan completely in a drawing.
OK.
Now this one is fitted but still the exact scale of this drawing is not yet known.
Now in this case when you activate any of these viewport right now you can see that this report is active
as I can select these objects here and after activating the viewport when you go to this status bar
you'll see there's a scale option.
Now from here we can change the scale of this viewport.
So click on this option and you'll see this menu.
Now here we have all of these skills available.
So right now you can just change it to any of these values or else like this one is 230.
And that's quite big.
So I change it once again and changed one is to 50.
And that looks just appropriate.
So I'll just pan destroying a little bit and I'll ensure that the accidental zoom in on zoom out does
not happen.
And now look at the scale on the streets.
But it says two hundred 50.
That means we have the correct scale.
Now double click outside.
And here we have it we have the exact scale set for this viewport.
So right now the size of this paper is obviously A3 size and the size of this object is vuln is to 50.
So you can mention that scale directly on the Titely block here.
You can you do that with these viewport which we'll do in a moment.
So we have the first few board prepared.
Now let's go to the second one here.
Now here we have this viewport simply it is it.
Now here we add more viewport.
So I'll start with the rectangular and I'll add the first viewport here.
Let's make it of this size.
And here we will try to fit this front elevation so I'll fix this front elevation just like this.
So again we don't know the scale so I'll change it to some appropriate value.
So I'll go to this scale option and I'll change it to one is 250 once again.
And that looks just appropriate.
So I'll keep it that way.
Now double click outside and let's create another viewport.
So I'll still at this point and click some video here and make sure all of these reports are within
the broader margin.
Now I'll look inside I'll zoom into this area.
The East elevation and I'll set it to scale.
So once again go to this option and you don't want it to 50.
And this looks just right.
But we can still change its scale.
So here I'll pick on this menu.
And here we have one is 250 but we have a limited number of options here.
For example we only have one these two 14:30 20:16 and 10 What if we want to add some other scale for
example if you move up here.
We don't how one is to 60.
So if you want to decrease the size we don't have one this is 60 on one is to 70 scale.
So those skills can be added directly for our new board.
So I'll click here and now I'll try to add a new scale.
So we just want to decrease its size.
And we wanted to be off to 70 scale.
Now for that I'll go to this model view and click on this scale here also we have the scale visible.
Now select this custom option.
Now here we have lists of all the skills which are available simply select Add and give it to names.
LME as one is 270.
Now here we need one unit to be equal to 70 joined Gounod.
So that's the unit which will set one is to 70 and then click on OK and OK.
Now this scale has been added.
Let's go to this layout too.
And once again that was like inside this viewport go to this option and here we have one is 270.
The custom scale.
Let's click on it and we have it now added and you will see that the size of this object on this east
elevation will be Cree's appropriately and all the outside.
And here we have it.
Now in this case if you want to add just the scale or the viewport you can do that simply.
So I select the boundary and adjusted just like this and also move it's on their way here.
Now let's move to the third lay out quarterly or three and here we'll add a little view so as to let
the boundary of this lay out.
It is it.
And once again I'll go to lay out tab.
Select the rectangular option and I'll create a new viewport here.
Now in this case we want the kitchen in detail view.
So a little click inside the plan and here we have the kitchen.
So let's zoom into this area.
Now we'll change it to appropriate to scale.
Right now we have a random scale so I'll go to this scale option and let's change it to 1 to 10.
Well that's quite large I'll change it to something small.
Which is one is to let's say 20.
And that looks quite perfect.
So I'll just add just it within this viewport here.
OK.
Now this looks appropriate.
So now do we click outside and we have this kitchen completely in our view.
So if you want to modify its boundaries even further you can do that for example I'll move that text
and I'll move some here like this.
Now we have prepared three different clear outs along with the model view.
So we have the floor plan here.
We have the layout tool which has the front television and east elevation so I'll rename it so and right
click and select rename and and rename it as elevation.
Now I'll go to lay out three and I'll greening it as detailed.
So we have all of these three layouts.
Now we can add skills also with these viewport.
So right now we had the first viewport here which we have set and the scale for this viewport was one
is to 50.
When you select the viewport boundary you'll see this scale here one is 250.
So if you want the same information to be presented here you can use fields for fields.
I'll go to insert tab.
So lets press Escape go to insert tab and select field.
Now we have this field window.
Let's select objects from this dropdown.
Now from the field names.
Select this object option now.
Click on this select object box.
Now click on the few port boundary and all the properties which are related to the viewport will be
listed in this property box.
Now we need scale.
So I select this custom scale option and we have the format so different formats are listed here.
You can select from any of these.
I select this format and the preview can be seen here quite clearly so we have one is 250 scale.
Now click on OK and add that value.
So right now you can see that the text is very small as it is taking the properties of its current text
style so you can change it.
So is it.
And now I'll go to Home tab and expand station.
Here we have the text.
Let's click on this text style.
And here we have the text height.
So right now you can see that the standard text is active.
I'll change its value and I'll change it to point four inches.
Now click on apply.
Click on close and will once again add the field here.
So once again to insert goto field we have the same set of options already selected.
Click on the box select the viewport custom scale scale and OK.
Now we have it off appropriate size here so you can change the size of your text and you can change
its property and that will automatically be taken up by the field.
So we have here the scale.
Similarly you can add this scale for other viewport.
So in this viewport Also you can click on field click on object type.
Select the viewport boundary custom skin and OK and here we have it.
The scale has been added here.
You can do the same for this and the remaining viewport.
So this was all about setting this ski on different objects in the viewport.