In this video I will tell you about simple objects snapped tools the objects Napp option comes into
picture when you want to make geometries with respect to the existing geometries or their points.
For example here we have these geometries and now al-Sadeq the line tool and let's say that I want to
start this line from this end point some of it here.
So when I move my close up close to this and point this small end point baulks will appear.
And also on the tooltip you'll see that its name will appear here as End Point.
Now even if I don't click on this exact point the cursor really still snap to that end point.
And that's because we have this object snap option active.
Now you can turn it off by simply pressing the F3 key.
And when this option is off there will be no point at all on any of these existing geometries.
So now I'll simply click on this to turn it off and I'll get even in the drawing area.
And the movement goes so close to the next End Point.
And now we don't have any endpoint or any midpoint or any other point here for the reference and it
will be very difficult for us to exactly click at the point.
Let's say that I have clicked at this point.
Now let's see how accurate I am.
So I'll zoom into this area and absolutely This drawing is not correct.
We want to look at this point.
But our geometries here which is not the correct one.
So we need to ensure that object snap is always on to make accurate drawings.
So now I zoom out and remove these geometries.
And now as click on this object snap option to turn it on as you already mentioned you can also turn
it on by pressing the F3 key.
Now there are a couple of points which are recognized by this object snap and you can see all those
points in this menu.
So there's a small arrow and there will be a list of points and all of these points are recognized by
the objects snap.
So there are checkboxes or checkmark in front of some of these icons and some of the icons are without
these checkmarks.
So currently the object snaffled only to cognize the points which have these check marks and it's always
advisable to keep only the required number of checkboxes active so don't make all of these checkboxes
active.
Otherwise there will be a conflict of different objects at points.
So for now we have this endpoint midpoints center node quadrant an intersection and extension points
active and currently all of these points can be recognized by the objects.
So let's now move to another line tool.
And now I'll move my go so close to this circle and here you will see that we have this quadrant visible
Nardone the quadrant we also have this Centerpoint visible.
Now all of these points are visible only because objects Nappy's active.
So let's start up the center and I'll repeat the command.
And now I don't have any central point here.
So obviously after turning it off we won't find that.
But still we have the quadrant and all the other points here like and point and the midpoint here which
is indicated by this triangle.
So you can keep other options active as well here.
Now there is one more option here which is a geometric center.
So using this geometric central option you can snap to the geometric center point of any closed geometry.
So here we have a pentagon and when a movement goes so close to this point you will see that there is
a new point here which is the geometric center.
So it's simply the centroid of this in geometry and you can find the geometry center for very irregular
kind of geometry also for example here.
I'll make a drawing with polyline and I'll make a very random geometry just like this.
Now in this case also you can find the geometry center using that object snap.
But the only condition is it should be closed like this and it should be a single unit.
Now I'll go to the line tool and move my closet here and we have this geometry center here.
So in this way you can find the German accent quite easily using this object Snapdeal and you can also
see some of the other objects Snap's like the Naude which is simply a point which we have already seen.
So you need to make sure that point or node is active in order to snap to it.
We have the quadrant option which is the quadrant of this circle on an arc and we have the intersection
so intersection is simply the point which is something like this.
In this case we have these two lines intersecting and if you want to snap to this intersection point
make sure that intersection is active.
And now when I select any command and I move close to this intersection point there will be this intersection
object snap.
Now let's look at some other options here.
And we have the extension here now using the extension.
You can create any line or even an org in the same direction or you can extend that geometry.
So the line tool for explaining this.
And here we have this polygon Now let's see that we want to extend this line.
And for that I'll just look at any of its points and we'll make goes in in it's direction and you can
see that we have this extension on the tool.
And also the cursor is moving exactly along the direction of the line.
So that simply extension you can also use this extension for an arc.
For example I select the ARDEUIL here.
Click on this point.
And now let's see here so we can see that this geometry is extending exactly along the circumference
of this arc.
You can access these objects snap options that actually from the right contextual menu as well.
So in the situations where there are plenty of objects that point and it becomes a little difficult
to select the exact snapping point directly from this object snap menu then you can use the alternate
method and that's the right context menu for example here we have this circle now to make a line.
Also in this case.
So I look like at this point quadrent and I'll join it with this point.
Now in this case we have the midpoint of this line exactly on the center of the circle.
So I'll simply move this line a little bit towards the left just like this.
And now the center of this point is very much close to the center of this circle.
So now and go to the line tool.
And now I'll try to snap to this point.
Now if a movement goes that I can only snap to this midpoint.
Although I don't want to snap at the midpoint I actually want the central of the circle.
Let's now check whether we have this indirect it will not.
Yes.
We don't have it active let's make it active here.
Now again we have the midpoint here although I have 200 on but still we have the midpoint here.
So in these situations you can use that right contextual menu so far that simply press and hold the
shift key.
And then right click now you'll see all the objects Knapp's on this list from your select the objects
that you want to use.
For example in this case one center and simply go to that point close to that point and it will snap
only to that point.
Ignoring all of the points.
So in this case I am now able just not for the center.
And here we have the geometry.