So let's start adding hatches and gradients to our drawing and we start with the simple Hach pattern.
So here we have a simple drawing and in this case we are destroying divided into many different parts
using the geometries.
And we will apply different patterns of hatchings on different areas.
So I start with the hatch tool here on the draw panel and so click on this Hadj tool and that will open
this Hach creation tab.
So this tab will remain active as long as the command is active.
And here we have all the options which are related to hatch.
So let's start with the first option which is points.
So select this point click on it once and the cursor will change to this point selection cursor by default.
Also the cursor will look like this point selection goes to but if your cursor is different if it is
like this the box type then click on this pic points to change you to this point selection cursor.
Now let's move to the drawing area.
And when you move you'll notice that whenever the cursor finds an island the hatch pattern will be applied
there.
So as a movement goes here the complete area got highlighted and the hash will be applied here.
Now let's move Miko's I'll move it to this area.
And now the hash will be applied here.
So you can see that the hatch pattern will change depending upon the area where I'm clicking.
So in this case the hatch pattern would be applied here and you can see the preview here.
So let's now select this area for a playing or hatch.
OK so now a pattern is applied and the default pattern of NC 31 is here.
Obviously this is not looking like this NC 31 pattern because the scale is not correct which will change.
But first we need to look into other patterns also so we can see the solid angle and see 31 and see
32 patterns.
But there are a lot more patterns available in this house too.
So let's click on this small arrow that I had this patterned panel and it will show all the remaining
patterns which are available here.
So you can select any of these patterns from this list and you can even create your own pattern if you
want.
So I'll select this and growl pattern for this case.
And even when I change the pattern to grow I will still it's looking like a solid pattern obviously
will take care of this also.
So let's first move to the next option here.
So here in the properties panel we can change all of the properties which are related to the current
hatch and the first property that we need to change is the scale.
Obviously this is not correct that's why we're seeing this as a solid hatch.
So here we have this scale option which is set to 1.
Now let's change the scale value 200 and press ENTER or tab key.
And now the hash pad is usable.
So we need to change it to even higher.
So let's get to 200 press enter.
And this looks appropriate.
So I'll keep this is key.
So now the scale has been applied.
Let's look at the other options here.
So obviously we have applied the patent you can select what you want to apply.
For example the solid the gradient which we learn in a moment and also the pattern obviously we have
some user defined patents also.
And if you have defined you can select that as well but that we are not going to select for now.
Now here in some dropdown we have an option of changing color.
So currently bilat is selected so that simply mean the color of lead will be applied to the hatch.
But you can select any of these colors and obviously you can go to more colors if you want to select
from any of these types.
So obviously we don't need to change the color as of now.
And here we have the background color for our hats.
So if you want to change the background color for your hat you can select this option here.
So obviously in this way you can select the background color.
So we are not going to change that also.
Now we have the option of Hache transparency which is set to zero.
So obviously in this case also you can change the transparency value from zero to 90 90 being the highest
value and that will make your Hadj pattern a little bit.
So you can move this transparency slightly towards the right.
And as you can see that the transparency is changing and it's making more hybrid and more dim and you
can move it here to keep the default value.
Also we have an angle here which is set to zero so you can change this value and this angle will rotate
the pattern the current pattern of your Hach so you can change that value for example or 4:36.
Press enter and you can see there is a rotation in the pattern of these Hodge's although it won't be
present or very much visible in this grabble part and it will be very much visible with other straight
line badan.
So that also we look for now LTE disvalue back to zero.
Okay.
So now we have changed these properties.
Let's expand these properties panel look at one more option here.
Now here we have an assignment.
So currently you can see that the hatch pattern is assigned to this line lead.
So if you want to assign it to any other lady you can select it from here.
For example select this hatch layer which is already made for these hatches.
So now only these patents will be assigned on that hatchling.
And obviously we'll learn about later in the next module.
So once these settings had done simply click on close at creation and here we have our final Hach.
Now that's not the only way of making hatches and there are also other ways of making it so I simply
select this hash pattern and I'll delete it.
Now let's go to this has to lie again and once again we'll select some areas.
So first select the area and then select this area.
This one and this one.
So in all of these areas we need to change the pattern.
So obviously this gradual pattern is not quite there so I'll click on this arrow to expand this list
of matches and add to that the NC 31 pattern.
So that's the pattern which is applied here.
Now if you want to add more areas you can obviously selected by simply selecting the island here.
Or you can also select this option to select option and that will allow you to select the boundaries.
So now you'll see that your cursor changed into a big box and you can simply click on the boundaries
now and that area will be selected for you had you can simply repeat the process for this site as well.
And here it is.
So these are two different ways of selecting hatches either with a point or with the big box.
Obviously if you need to remove some of the boundaries you can select this remove option.
Click on the boundaries to remove the hatch patterns.
So here we have it.
So now I will apply this hash button and we'll change the Anglos in this case.
You can see that the angle is 45 degrees but that will be the default angle of Hatch.
Now let's move onto this angle option which is set to zero.
So now you can change this angle.
And when you change the angle so let's not change you to 45.
And press enter.
You'll notice that the lines will become completely equal.
So in this case the angle measurement really start from the current angle.
Initially the hatch was inclined at an angle of 45 degrees.
So changing it angle to 45 degree will at 45 degrees more so that we become a 90 degree angle with respect
to the positive side of x axis.
That's why we have this what we call angle here.
So I'll change it back to zero and we have many other options here like the origin as we see it of hatch
and say there are some other options in this options panel so that we look in upcoming videos.
For now I'll simply uncheck this option and will not change any of these properties and simply select
this close the hatch creation.
And here we have it.
The hatches are now applied.
So in this way you can create simple hatches in Autocad.