OK so now let's have a look at some of the other options of hatches like set origin and associative
hatches.
So here we have these two simple rectangles.
And both of them are of same dimensions.
Now let's move on to this Hache tool and select this and see 31 pattern.
I'll keep this pic points active.
And now click on this area.
So in this case I selected this area of the rectangle.
And here make sure this associative option is checked.
Now I will simply close this hatch.
Now we'll create a new Hash pattern here.
But this time we'll make it known as we'll see it.
So once again I'll go to this hash tune seems Haitink's in this case also but simply uncheck this as
well as you do option.
So now you can this area and close hige creation.
So you'll find no visible difference in between these two hash pedant's all the one of them is as you
do.
And the second one is not as we'll see it do.
So let's select this hash pattern.
And in this case you'll see this simple grip.
Now in this case we have the group at the center but we also have the boundary Grip's.
Now that's not the only difference in this case.
Looks like the boundary or that or tangle.
And let's move it.
And the hatch pattern change itself.
Now let's do the same thing here and select this and al-Mukhtar boundary.
But now the hatch did not moved.
It is to let its initial position.
So that's the actual difference between.
And as soon as you do and not as see it do or not as we'll see it to hatch in this case you have additional
boundaries along with the hatch.
Now here we have the boundaries and you can use these boundaries to move the hatch pattern like this.
Now let's press control-C to get back to the original rectangles.
And now we'll learn about the origin option.
So let's look at this hash Paddon and this time I'll select a different pattern.
Let's select this one six pattern and now click in this area.
Now the hatch pattern scale is quite big and we need to change it.
We need to actually decrease its value in order to see it clearly so I'll go to this scale and I'll
change its value to zero point 1 and press enter.
OK so that's the hash pattern here.
Now look at the hash pattern which is applied here.
Now in this case the pattern started from any random point and it's now following the rest of the geometry.
But we don't have control over the full block size.
Now let's say that we want a full block on this corner.
We want the complete block to start from this side and we want the rest of the block to follow that
pattern.
Now for that case you can specify an origin point and to do that.
So let this set origin option and click at a point where you want to specify the origin.
In this case it will be this point.
Now click here and you'll notice a change here.
Now this side we have this complete block and rest of the blocks will follow this origin.
Similarly if you want to change the origin you can select it here as well on any other point.
I'll go to set origin again and I'll look at this point.
Now the origin changed to this point.
So that's the set origin too.
You can use this tool on other patterns also for example select the same hash to select and see 31 pattern
and I'll change the scale to.
And let's apply the hats here.
Now if you zoom into this area you'll notice that the hatches are not starting from this vortex.
Now what if you want the hash to start from this vertex.
Obviously you can change the origin.
So go to set origin click on the X and the hatch to first hatch will start from this what next.
And rest of the hatches will follow the pattern.
So in this way you can precisely change the pattern of hatches and you can specify the origins and it
will be very helpful in many cases for example if you want to make a dive baktun somewhere on the wall.
Then this can be really helpful in deciding the side where you want the full time to remain visible.
So let's not click on this close the hatch creation.
And that was all about the set origin and associative option of hatches.